I woke that morning feeling uneasy from the previous night’s events. This was followed by Delilah giving me the task of investigating the knocked-out communications that had been reported.
Once I was dressed and awake, I set off towards the cave entrance I found during the previous day. From here I continued north until I found the cables overhead. Following the cables up a mountain incline at Beartooth Point, past some discarded beer cans, I came to the top of the hill – and to where the communication wire had been cut clean.
I was sure that it was these bloody girls from yesterday who were responsible for cutting the wire. On continuing my investigation, I found their previous campsite abandoned. That is if you ignore the discarded beer cans about the floor. Continuing forward I came across a lone rucksack hanging from a tree, inside which I found a disposable camera and enough rope to last me a while.
I moved forward down the only trail I hadn’t yet investigated and came across a chain-linked fence, warning people to keep out. I wonder what could be on the other side? Onward I travelled on through a beautiful area known as Five Mile Creek. I followed the trail to the south west till I found the girls’ new campsite. This new site was also abandoned, only this time in a way that seems to have been violent in nature. The tent and discarded clothes had been torn and spread about the ground; the area was a state.
Just where could these girls have now got to?
During my second day in Firewatch I managed to uncover more of my surrounding countryside. Some side areas may have been missed but I will go back and find them shortly. I am loving the sound design of this game – how the trees rustling in the breeze seem to be treated as part of the score. I love how the music is using sparingly and to great effect when it is. The isolation is a comfortable one at the moment, but I am expecting things to get darker pretty soon.